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Gameapp with puzzle fun and augmented reality

My role
Idea generation, conception, UX/UI design, prototyping

Work order
Study as group work

Sector
Entertainement

THE CHALLENGE IN NANI DOKO IS TO CRACK A COLOR CODE IN AS FEW MOVES AND POINTS AS POSSIBLE (MINUS POINTS ARE POSSIBLE)

Gamedesign

The goal of this project was to develop an exciting game mechanic and implement it in a digital game.

App idea
In our puzzle game we combine a singelplayer game on the smartphone with a multiplayer game in physical space. Incentives for players should include the fun of brainteasers, solving puzzles in a group, and exploring the game in space with augmented reality. The player slips into the role of the “problem solver”.

  • Single player game, microchallenge, first level as “practice” of game mechanics takes place on smartphone
  • Multiplayergame, macrochallenge, second level is played in physical space together with augmented reality and in the group

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